// IE5.5+ PNG Alpha Fix v2.0 Alpha: Background Tiling Support// (c) 2008 Angus Turnbull http://www.twinhelix.com// This is licensed under the GNU LGPL, version 2.1 or later.// For details, see: http://creativecommons.org/licenses/LGPL/2.1/var IEPNGFix = window.IEPNGFix || {};IEPNGFix.tileBG = function(elm, pngSrc, ready) {	// Params: A reference to a DOM element, the PNG src file pathname, and a	// hidden "ready-to-run" passed when called back after image preloading.	var data = this.data[elm.uniqueID],		elmW = Math.max(elm.clientWidth, elm.scrollWidth),		elmH = Math.max(elm.clientHeight, elm.scrollHeight),		bgX = elm.currentStyle.backgroundPositionX,		bgY = elm.currentStyle.backgroundPositionY,		bgR = elm.currentStyle.backgroundRepeat;	// Cache of DIVs created per element, and image preloader/data.	if (!data.tiles) {		data.tiles = {			elm: elm,			src: '',			cache: [],			img: new Image(),			old: {}		};	}	var tiles = data.tiles,		pngW = tiles.img.width,		pngH = tiles.img.height;	if (pngSrc) {		if (!ready && pngSrc != tiles.src) {			// New image? Preload it with a callback to detect dimensions.			tiles.img.onload = function() {				this.onload = null;				IEPNGFix.tileBG(elm, pngSrc, 1);			};			return tiles.img.src = pngSrc;		}	} else {		// No image?		if (tiles.src) ready = 1;		pngW = pngH = 0;	}	tiles.src = pngSrc;	if (!ready && elmW == tiles.old.w && elmH == tiles.old.h &&		bgX == tiles.old.x && bgY == tiles.old.y && bgR == tiles.old.r) {		return;	}	// Convert English and percentage positions to pixels.	var pos = {			top: '0%',			left: '0%',			center: '50%',			bottom: '100%',			right: '100%'		},		x,		y,		pc;	x = pos[bgX] || bgX;	y = pos[bgY] || bgY;	if (pc = x.match(/(\d+)%/)) {		x = Math.round((elmW - pngW) * (parseInt(pc[1]) / 100));	}	if (pc = y.match(/(\d+)%/)) {		y = Math.round((elmH - pngH) * (parseInt(pc[1]) / 100));	}	x = parseInt(x);	y = parseInt(y);	// Handle backgroundRepeat.	var repeatX = { 'repeat': 1, 'repeat-x': 1 }[bgR],		repeatY = { 'repeat': 1, 'repeat-y': 1 }[bgR];	if (repeatX) {		x %= pngW;		if (x > 0) x -= pngW;	}	if (repeatY) {		y %= pngH;		if (y > 0) y -= pngH;	}	// Go!	this.hook.enabled = 0;	if (!({ relative: 1, absolute: 1 }[elm.currentStyle.position])) {		elm.style.position = 'relative';	}	var count = 0,		xPos,		maxX = repeatX ? elmW : x + 0.1,		yPos,		maxY = repeatY ? elmH : y + 0.1,		d,		s,		isNew;	if (pngW && pngH) {		for (xPos = x; xPos < maxX; xPos += pngW) {			for (yPos = y; yPos < maxY; yPos += pngH) {				isNew = 0;				if (!tiles.cache[count]) {					tiles.cache[count] = document.createElement('div');					isNew = 1;				}				var clipR = (xPos + pngW > elmW ? elmW - xPos : pngW),					clipB = (yPos + pngH > elmH ? elmH - yPos : pngH);				d = tiles.cache[count];				s = d.style;				s.behavior = 'none';				s.left = xPos + 'px';				s.top = yPos + 'px';				s.width = clipR + 'px';				s.height = clipB + 'px';				s.clip = 'rect(' +					(yPos < 0 ? 0 - yPos : 0) + 'px,' +					clipR + 'px,' +					clipB + 'px,' +					(xPos < 0 ? 0 - xPos : 0) + 'px)';				s.display = 'block';				if (isNew) {					s.position = 'absolute';					s.zIndex = -999;					if (elm.firstChild) {						elm.insertBefore(d, elm.firstChild);					} else {						elm.appendChild(d);					}				}				this.fix(d, pngSrc, 0);				count++;			}		}	}	while (count < tiles.cache.length) {		this.fix(tiles.cache[count], '', 0);		tiles.cache[count++].style.display = 'none';	}	this.hook.enabled = 1;	// Cache so updates are infrequent.	tiles.old = {		w: elmW,		h: elmH,		x: bgX,		y: bgY,		r: bgR	};};IEPNGFix.update = function() {	// Update all PNG backgrounds.	for (var i in IEPNGFix.data) {		var t = IEPNGFix.data[i].tiles;		if (t && t.elm && t.src) {			IEPNGFix.tileBG(t.elm, t.src);		}	}};IEPNGFix.update.timer = 0;if (window.attachEvent && !window.opera) {	window.attachEvent('onresize', function() {		clearTimeout(IEPNGFix.update.timer);		IEPNGFix.update.timer = setTimeout(IEPNGFix.update, 100);	});}